We have been working on several new textbooks here a Burtons Media Group.
Isometric Game Development with Corona SDK (tentative title) is a new, intermediate level book that shows how to create isometric-style games using the Corona SDK.
Game Development Fundamentals: Lumberyard & Blender (tentative title) is a new series on developing games using Amazon Lumberyard & Blender. We will explore the Lumberyard 3D game engine and how to develop immersive game environments using open source or free tools.
Is there a particular book that you are most interested it?