Goodbye Corona SDK, Hello Solar2D
If you haven’t been following the news about Corona SDK, the tl;dr is that Corona SDK is shifting to open source and is (wisely) changing its name to Solar 2D. Having been a part of the former Corona SDK community for over 10 years, We are fully supportive and excited about this shift. IMHO, the […]
Lumberyard, Lua, Corona Projects Update
We have been working on several major projects at Burtons Media Group. We thought we would take a moment and provide an update on the individual status of the projects: Amazon Lumberyard Game Development Fundamentals: Space Explorer The textbook is mostly complete with the exception of the final chapter where we cover visual scripting. We […]
Learning Lua Scripting- Part 5 – Math and Math Library
In this Learning Lua Scripting tutorial we will examine how to use the Lua Math Library. Lua has the basic math operations that you would expect to find in a modern scripting language. ^ – exponential * – multiplication / – division % – modulus or modulo + – addition – – subtraction or unary […]
Learning Lua Scripting- Part 4: Working with Strings
In this tutorial, part 4 of our series on learning Lua scripting, we will look at some of the tools available for working with Strings in Lua. Tutorial: https://youtu.be/nehEEMT9e88Video can’t be loaded because JavaScript is disabled: Learning Lua: Part 4 – Strings (https://youtu.be/nehEEMT9e88) Concatenation in an important concept in all programming languages. In Lua, concatenation […]