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Reflections on Personalized Education

Posted by Dr. Burton on May 30, 2018 in Deep Learning, Education, Technology |

Traditional education assumes a transmissive format of instruction.  With #VR we can leave behind the traditional “sage-on-the-stage” and enable new #epistemology approaches, enabling learners to experience #education instead of trying to recall it from a lecture. When we begin to include #AI agents, #bigdata; when we are creating true #personalizededucation that adapts to the needs of the student, then we […]

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New Books Coming Soon!!

Posted by Dr. Burton on March 27, 2016 in Cloud Computing, Corona, Education, Game Development, Lumberyard, Mobile |

We have been working on several new textbooks here a Burtons Media Group. Isometric Game Development with Corona SDK (tentative title) is a new, intermediate level book that shows how to create isometric-style games using the Corona SDK.   Game Development Fundamentals: Lumberyard & Blender (tentative title) is a new series on developing games using Amazon […]

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Podcasting Microphones and Accessories for under $100

Posted by Dr. Burton on December 16, 2013 in Education, Technology |

Over the past couple of years my family and I have gradually been producing more and more podcast. Of course the primary element of any successful podcast is quality audio. To achieve quality audio, a quality microphone is the most important piece of equipment. In this area you can spend a lot of money, but […]

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Corona SDK Graphics 2.0: Going 2.5D

Posted by Dr. Burton on November 24, 2013 in Corona, Education, Game Development, Mobile |

I can’t tell you how excited I was when I learned that Corona would support 2.5D or Isometric game development.  Now that the new graphics engine is available, I figured I would jump into it and start making games! Of course there is a learning curve to making games.  The first thing I wanted to […]

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Learn Mobile App & Game Dev with Corona – Sale on New Textbook

Posted by Dr. Burton on April 6, 2013 in Corona, Education, Game Development, Mobile |

Learning Mobile Application & Game Development with Corona SDK is now available as an early release through my website. What does this mean? While I finish up the last few chapters, you can get started with the textbook at a great discount. Learning Mobile Application & Game Development with Corona SDK teaches you how to […]

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Mobile App Development books on Corona SDK Discount for January 2013

Posted by Dr. Burton on January 9, 2013 in Android, Corona, Education, iPad, iPhone, Kindle Fire, Mobile |

We all make New Year’s Resolutions (okay, most of us make New Year’s Resolutions).  I always do my best to keep mine, which is to publish several more apps and finish writing a couple textbooks (the losing a few pounds is a carry-over from last year, so it doesn’t count) .  If you have made […]

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How Do I Get Started in App Development with Corona?

Posted by Dr. Burton on September 7, 2012 in Android, Corona, Education, iPad, iPhone, Kindle Fire, Mobile |

I was recently asked, “What does it take to get started with mobile app development using Corona SDK?” in one of my classes. Here is my response: It will depend on your development goals. If your goal is to develop for iOS (iPhone & iPad), then you will eventually need xCode for submitting the app […]

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Learn Mobile Game Development with CoronaSDK in Austin Texas

Posted by Dr. Burton on March 26, 2012 in Android, Corona, Education, Game Development, iPad, iPhone, Kindle Fire, Mobile |

A friend of my, Raul Delgado, will be offering 1 day classes in mobile game development in Austin, Texas.  This is a great opportunity to learn the basics of the mobile game development process with an experienced instructor. Raul will be using excerpts from my book “Mobile App Development with Corona: Getting Started” which you […]

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Learn Mobile Application Development Textbook

Posted by Dr. Burton on January 25, 2012 in Android, Corona, Education, iPad, iPhone, Kindle Fire, Mobile |

Texas has recently added Mobile Application Development to the approved curriculum for high school students beginning in the academic year 2012-2013.  This is a very exciting development for high school students in Texas and, assuming other states follow suit, across the U.S. and potentially the world (okay, yes, I like to think big!). After carefully […]

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ReLIVE 11: Researching Virtual Worlds

Posted by Dr. Burton on September 29, 2011 in Education, Game Development, Unity3D |

I’ve just returned from the ReLIVE 2011 conference (pronounce RelIve as in “It’s a-live!”, not re-leve, as in “I want to live”). ReLIVE is the Researching Learning In Virtual Environments held in Milton Keynes, England at the Open University. This is the second conference, the first held in 2008.  ReLIVE (if you had not guessed […]

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