Why switch to Amazon Lumberyard?
Recently I was asked why I had selected Amazon Lumberyard over Unity, Unreal or other 3D game engines. There are several reasons I chose to go with Lumberyard. Cost: Unity: I had been using/teaching Unity for years (I was one of the recipients of the Unity Education Grant in 2010). It is fairly […]
Learning Lua
The Lua scripting language has been rapidly gaining in popularity over the last several years. It is now the core of many popular tools including (but not limited to) Corona SDK, Amazon Lumberyard, Autodesk Stingray, and WoW. As I have been preparing for my classes, I recognized that a series of tutorials in the Lua […]
8 Game Engines for your Next Project
So you want to make that killer game ?! If you want to jump into making the game, then you don’t want to spend time writing the engine (rendering, physics, sound, etc). Here are a few top picks in game engines: Cocos2D Cocos2D is an open source (free) engine (LGPL MIT license) available for developing […]
New Books Coming Soon!!
We have been working on several new textbooks here a Burtons Media Group. Isometric Game Development with Corona SDK (tentative title) is a new, intermediate level book that shows how to create isometric-style games using the Corona SDK. Game Development Fundamentals: Lumberyard & Blender (tentative title) is a new series on developing games using Amazon […]