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Lumberyard, Lua, Corona Projects Update

Posted by Dr. Burton on July 12, 2017 in Amazon Lumberyard, Corona, Game Development, Lua, Lumberyard |

We have been working on several major projects at Burtons Media Group. We thought we would take a moment and provide an update on the individual status of the projects: Amazon Lumberyard Game Development Fundamentals: Space Explorer The textbook is mostly complete with the exception of the final chapter where we cover visual scripting. We […]

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Why switch to Amazon Lumberyard?

Posted by Dr. Burton on April 28, 2017 in Cloud Computing, Game Development, Lumberyard, Mobile |

  Recently I was asked why I had selected Amazon Lumberyard over Unity, Unreal or other 3D game engines.   There are several reasons I chose to go with Lumberyard. Cost: Unity: I had been using/teaching Unity for years (I was one of the recipients of the Unity Education Grant in 2010).  It is fairly […]

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Learning Lua Scripting- Part 5 – Math and Math Library

Posted by Dr. Burton on March 15, 2017 in Amazon Lumberyard, Corona, Lua, Lumberyard, Tutorials |

In this Learning Lua Scripting tutorial we will examine how to use the Lua Math Library. Lua has the basic math operations that you would expect to find in a modern scripting language. ^ – exponential * – multiplication / – division % – modulus or modulo + – addition – – subtraction or unary […]

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Learning Lua Scripting – Part 3: Variables

Posted by Dr. Burton on March 14, 2017 in Amazon Lumberyard, Corona, Lua, Lumberyard, Tutorials |

Part 3 of our tutorial series on the Lua scripting language.  In this tutorial we explore the variable system in Lua. Lua uses an untyped variable declaration system.  That means that you do not need to decide on what type a variable is, just declare it with the keyword local. https://youtu.be/2qGxUgC-TmoVideo can’t be loaded because […]

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Learning Lua Scripting – Part 2: Print and Comments

Posted by Dr. Burton on March 14, 2017 in Amazon Lumberyard, Corona, Lua, Lumberyard, Tutorials |

In this Learning Lua Scripting tutorial, we will cover the use of print for displaying information to the console and how to comment a line. Tutorial https://youtu.be/7sj-qf99RPkVideo can’t be loaded because JavaScript is disabled: Learning Lua: Part 2 – Print and Comments (https://youtu.be/7sj-qf99RPk) While I go into a much longer explanation in the video, here […]

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