Have you ever spent far too much time trimming and cropping an object? I know I have, and I really don’t have time to waste on such a basic function. Then there is the whole concave/convex concern for physics engines! Physics Editor removes all those concerns. In just a drag and few clicks you have a trimmed object ready for import into your project. Nice and easy, and at this price, you can’t afford to not use it!
Physics Editor is available for Mac and PC. Texture Packer and Physics Editor are available as a package.
Vendor: code’n’web – Andreas Löw