5 Ways to Make Your App Successful – Response
Christina DesMarais has written a nice blog entry on the INC website about what it takes to help your app to really take off. I won’t repeat her suggestions (they are her’s and you can/should read them here: http://www.inc.com/christina-desmarais/5-ways-to-make-your-mobile-app-take-off.html), but I will say that I completely agree. I especially agree with number 3. I have […]
Mobile App Development with Corona Now on Kindle
After a great deal of demand (and insistence from my wife) and reformatting assistance from my editor/daughter, I’ve been able to make the first 12 chapters of Mobile App Development with Corona available for the Kindle device through Amazon. Due to how Amazon structures it’s pricing, I was forced to break the book into parts. […]
Corona App Development – Developing with SQLite Database
The need to be able to access and modify data in any kind of application is critical. As databases are the primary means of storing large quantity of data, any software that is lacking this critical component will quickly be found wanting. As far as skills, being able to use and work with databases effectively […]
Android OS App Development: Buttons
After the “Hello World” project, the next project that most people jump into is a simple app that uses buttons. In this tutorial we will use XML to create the layout of our project and the code the rest in java using the Exclipse IDE. Eclipse has a built in XML editor (through the Android […]
Creating Android games with Unity
NOTE: This tutorial was developed using Unity3D V.3. I have not tested it with the latest version of Unity. I hope to create a new version of this tutorial in the near future taking advantage of the latest Unity 3D features. I’ve had a lot of requests for tutorials on game creation for the Android […]