This is the 3rd tutorial in our Bablylon.JS series. In the first two, we created a scene, added the WebVR capability, added a skybox, and finally the ground. But what is an environment without music...
Category: Game Development
I recently began a major project using Babylon.js The reason I selected Babylon.js was the support for browser based game environment (at 60fps), and web-based VR (WebVR).The first thing I wanted to...
We have been working on several major projects at Burtons Media Group. We thought we would take a moment and provide an update on the individual status of the projects: Amazon Lumberyard Game...
Recently I was asked why I had selected Amazon Lumberyard over Unity, Unreal or other 3D game engines. There are several reasons I chose to go with Lumberyard. Cost: Unity: I had...
So you want to make that killer game ?! If you want to jump into making the game, then you don’t want to spend time writing the engine (rendering, physics, sound, etc). Here are a few top picks...
We have been working on several new textbooks here a Burtons Media Group. Isometric Game Development with Corona SDK (tentative title) is a new, intermediate level book that shows how to create...