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Goodbye Corona SDK, Hello Solar2D

Posted by Dr. Burton on April 29, 2020 in Corona, Solar2D |

If you haven’t been following the news about Corona SDK, the tl;dr is that Corona SDK is shifting to open source and is (wisely) changing its name to Solar 2D. Having been a part of the former Corona SDK community for over 10 years, We are fully supportive and excited about this shift. IMHO, the […]

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How to Fill a Picker Wheel from a SQLite Database in Corona SDK – Tutorial

Posted by Dr. Burton on December 16, 2018 in Android, Corona, iPad, iPhone, Kindle Fire, Lua, Mobile, Tutorials |

Last semester I had a group of students using Corona SDK who were using a database to list local establishments.  They needed a way to easily display the list of locations in the SQLite database to the application.While I had discussed the possibility of reading from a database and loading a picker-wheel in the textbooks […]

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New Books Coming Soon!!

Posted by Dr. Burton on March 27, 2016 in Cloud Computing, Corona, Education, Game Development, Lumberyard, Mobile |

We have been working on several new textbooks here a Burtons Media Group. Isometric Game Development with Corona SDK (tentative title) is a new, intermediate level book that shows how to create isometric-style games using the Corona SDK.   Game Development Fundamentals: Lumberyard & Blender (tentative title) is a new series on developing games using Amazon […]

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Corona SDK Graphics 2.0: Going 2.5D

Posted by Dr. Burton on November 24, 2013 in Corona, Education, Game Development, Mobile |

I can’t tell you how excited I was when I learned that Corona would support 2.5D or Isometric game development.  Now that the new graphics engine is available, I figured I would jump into it and start making games! Of course there is a learning curve to making games.  The first thing I wanted to […]

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Mobile App Development books on Corona SDK Discount for January 2013

Posted by Dr. Burton on January 9, 2013 in Android, Corona, Education, iPad, iPhone, Kindle Fire, Mobile |

We all make New Year’s Resolutions (okay, most of us make New Year’s Resolutions).  I always do my best to keep mine, which is to publish several more apps and finish writing a couple textbooks (the losing a few pounds is a carry-over from last year, so it doesn’t count) .  If you have made […]

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