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Texture Packer for Corona

Posted by Dr. Burton on July 3, 2011 in Android, Corona, Game Development, iPad, iPhone, Mobile |

Texture Packer takes your sprites and packs them, with incredible results!  It is capable of dramatically reducing your file size and packing more sprites into a single sheet.  Texture Packer also will perform trimming, removing excess transparent pixels from the borders of your sprites.  If you’re working with sprites for your games, don’t pass up […]

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Corona SDK with a little Lime

Posted by Dr. Burton on May 16, 2011 in Android, Corona, Game Development, iPad, iPhone, Mobile |

Okay, I apologize for the title, I just couldn’t resist. So I have been busy at work on on my textbook on developing apps for the Corona SDK, and I began reviewing many of the third party add-on that are available for Corona.  One of the earliest ones I reviewed was the Lime by Graham […]

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