How to Change the Skybox and Ground settings in Babylon.JS – Tutorial
In our last tutorial on Babylon.JS, we loaded a 3D model into a basic environment. But we had a problem with the skybox and ground settings (you can see the results here). Here was the final code from last time: Let’s get those environment options adjusted so that they are not so distracting. All of […]
How to Load a 3D Model for VR with Babylon.JS – Tutorial
I recently began a major project using Babylon.js The reason I selected Babylon.js was the support for browser based game environment (at 60fps), and web-based VR (WebVR).The first thing I wanted to do was load a 3D model that had been created in Blender. Here is how. In this tutorial I’m going to quickly cover […]