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Game Creation with Unity – Part 4

Posted by Dr. Burton on December 23, 2010 in Game Development, Unity3D |

In part 1 of this tutorial we started a new Unity 3D project to create a space game with the goal of shooting asteroids. In part 2, we added the controls to our player/ship so that it can move within the environment as well as the objects that will become our asteroids and bullets. In […]

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Game Creation with Unity – Part 3

Posted by Dr. Burton on December 23, 2010 in Game Development, Unity3D |

In part 1 of this tutorial we started a new Unity 3D project to create a space game with the goal of shooting asteroids. In part 2, we added the controls to our player/ship so that it can move within the environment as well as the objects that will become our asteroids and bullets. In […]

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Creating Android games with Unity

Posted by Dr. Burton on December 17, 2010 in Android, Game Development, iPad, iPhone, Mobile, Unity3D |

NOTE: This tutorial was developed using Unity3D V.3. I have not tested it with the latest version of Unity. I hope to create a new version of this tutorial in the near future taking advantage of the latest Unity 3D features. I’ve had a lot of requests for tutorials on game creation for the Android […]

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Game Creation with Unity – Part 2

Posted by Dr. Burton on December 15, 2010 in Game Development, Unity3D |

Part 2 of a series of tutorials showing how to create a simple 3D space shooting game with the Unity 3D game engine for web deployment.

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Game Creation with Unity3D – part 1

Posted by Dr. Burton on December 15, 2010 in Game Development, Unity3D |

Part 1 of a series of tutorials showing how to create a simple 3D space shooting game with the Unity 3D game engine for web deployment.

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