Learning Roblox for Game Development

Making an Obby

Overview

ISBN: 978-1-937336-20-2
eTextbook Price: $9.99
Available: Dec, 2024

Get ready to dive into the exciting world of game development with Roblox Studio! Over these 8 chapters, you’ll go from beginner to creating complex and interactive Obby games that challenge and thrill players. This textbook is designed to introduce you to essential game mechanics, scripting with Lua, and designing immersive and engaging experiences—all within Roblox Studio. Perfect for homeschoolers, middle school, or high school students looking to learn game development in a fun and hands-on way.

Chapter 1: Introduction to Roblox Studio & Basic Platforms

  • Explore Roblox Studio: Learn the interface and core tools of Roblox Studio.
  • Hands-On Project: Build simple platforms to create the base of your Obby game.
  • First Script: Write your first Lua script to make parts disappear when touched.

Chapter 2: Expanding Obby Game Mechanics

  • Checkpoints and Moving Platforms: Learn how to add checkpoints to save player progress and create moving platforms.
  • TweenService Introduction: Use Tween to create a smooth, dynamic movement for platforms.

Chapter 3: Introducing Hazards and Advanced Interactions

  • Dynamic Hazards: Add pressure plates and player-triggered hazards that respond to player actions.
  • Reactive Traps: Create swinging obstacles that require players to time their movements.
  • Advanced Scripting

Chapter 4: Timed Obstacles and Player Feedback

  • Timed Hazards: Develop traps that appear and disappear on a timer.
  • Sound and Visual Feedback: Add sounds and visual cues to enhance the player’s experience.

Chapter 5: Avatar Customization and Interactive Gameplay

  • Player Avatars: Learn how to customize avatars and add abilities.
  • Interactive Elements: Introduce interactive gameplay mechanics like power-ups and temporary boosts.
  • Hands-On Projects

Chapter 6: Animations and Moving Hazards

  • Part Animation: Learn to animate game objects using TweenService.
  • Avatar Animation: Animate player avatars to add life and character to your game.
  • Creating Moving Hazards

Chapter 7: Monetization Basics and Player Progression

  • Game Passes and Monetization: Introduce simple monetization features like game passes.
  • Player Progression: Design progression systems that reward players with new abilities or customizations.

Chapter 8: Level Design Mastery and Player Engagement

  • Advanced Level Design: Focus on creating smooth, engaging level flow with balanced challenges.
  • Playtesting and Feedback: Playtest your game and gather feedback to improve player experience.
  • Publish Your Obby: Refine your game, add polish, and prepare to publish it!

Join Us for an Adventure in Game Development!

Over these 8 chapters, you’ll gain real skills in game design, scripting, and level creation that will set the foundation for your future as a game developer. This course makes learning fun, with hands-on projects every week that get you creating right away. Whether you’re a beginner or looking to level up your game dev skills, this is your chance to bring your ideas to life in Roblox Studio!