10 Middleware Tools for Creating MMO Games

Posted by Dr. Burton on June 18, 2012 in Corona, Game Development, Mobile, Technology, Unity3D |

Update: I have added several new middleware/back-end frameworks to the end of this article. Background If you haven’t figured it out yet, I usually have a lot of projects going on concurrently.  Several of my current projects involves creating an MMO (massive multi-player online) or needs a cloud-based environment for educational purposes (part of my […]

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Casual Game Services: Which one is right for you?

Posted by Dr. Burton on June 7, 2010 in Game Development |

I have been a gamer for over 20 years. I worked at an arcade in the days of pac-man and Defender. I play online games like World of Warcraft as well as casual games like Zuma and Bejeweled. For one Christmas break my wife and I purchased Zuma for our family to enjoy playing. We […]

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