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Android Mobile App Development with Corona: Getting Started

Posted by Dr. Burton on June 19, 2010 in Android, Corona, Mobile |

Android App Development with Corona: Getting Started To get started, you will need: Corona SDK v2.0 (or newer) (http://www.CoronaLabs.com/).  You do not need to download the following unless you are planning to do non-Corona app development for Android based systems: Android SDK (http://developer.android.com/sdk/index.html) Java JDK (http://java.sun.com/javase/downloads/index.jsp) You don’t have to own any of this to […]

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48

Mobile Game Engines for iPhone, iPad, Android and Desktop

Posted by Dr. Burton on June 16, 2010 in Android, Corona, Game Development, iPad, iPhone, Kindle Fire, Lumberyard, Mobile, Unity3D |

So you want to make that killer game ?!  If you want to jump into making the game, then you don’t want to spend time writing the engine (rendering, physics, sound, etc).  Here are a few top picks in game engines: Cocos2D Cocos2D is an open source (free) engine (LGPL MIT license) available for developing […]

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