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Category: iPhone

Developing iPhone/iPad/Android Games with Corona: Creating Animations

In this demonstration, we will take our existing Hello World project and add some animation. To get started, we have the existing code: local textObj = display.newText("Hello World!", 50, 50, nil,...

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Developing iPhone/iPad/Android Apps with Corona: Working with Buttons

We are going to combine a few things with this lesson: First, we will learn about creating an object that can be interacted with Second, how to set the location of an object Third, we will...

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Getting started with Android/iPhone/iPad Programming: The Basics

I’ve written other articles on getting started with Android, iPhone or iPad development that made the assumption that you have a background in programming.  Obviously, for some this might be a...

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Mobile App Development with Corona: Getting started – Hello World

Things you need: Corona SDK (http://www.CoronaLabs.com), iPhone SDK (http://developer.apple.com/ipad/sdk/) (if you want to publish to an iPad or iPhone) And an editor (I’m using Xcode, but you...

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Mobile Game Engines for iPhone, iPad, Android and Desktop

So you want to make that killer game ?!  If you want to jump into making the game, then you don’t want to spend time writing the engine (rendering, physics, sound, etc).  Here are a few top picks...

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iPhone & iPad Tutorial: Working With Buttons

Lesson 4: Let's go the next step after our little 'hello world' demonstration of coding for the iPhone/iPad. In this tutorial, we are going to provide an example of the M-V-C (Model, View,...

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