Amazon Lumberyard Game Dev
Game Design Fundamentals with Amazon Lumberyard: Space Explorer
Volume 1 of the Entire Game & Graphics Series
Covers the full pipeline of game development using the Amazon Lumberyard game engine. In this first textbook of the E.G.G. (Entire Game & Graphics) Lumberyard series, Professor Brian Burton & Brandon Burton show how to create a simple physics based game from design, to 3D modeling in Blender, to texturing with GIMP, and creating the game in Amazon Lumberyard, to publishing.
In this textbook you learn how to make asteroids style game. Students will learn to design, model, texture, import, program, modify for mobile devices, and publish the game. Designed for those new to using 3D modeling, texturing, and game engines.
Approximated development time in a college course: 5 to 8 weeks
Availability: Early release (PDF Only):
Price: $9.99 available as PDF, ePub, or mobi format
Game Design Fundamentals with Amazon Lumberyard: VR Drone Wars
Volume 2 of the Entire Game & Graphics Series
In Book 2 of our game development series, you learn to design, model, texture, and implement a Virtual Reality game using Blender, GIMP, and Amazon Lumberyard.
In this textbook you learn to design mazes, create walls, and model attack drones to defend your maze from invaders.
Approximate development time in a college course: 5 to 8 weeks
Availability: In Development
Price: $TBD, available as PDF, ePub, or mobi format
Learn to make film, cut scenes, and cinematic master pieces with Amazon Lumberyard.