Amazon Lumberyard Game Dev
Covers the full pipeline of game development using the Amazon Lumberyard game engine. In this first textbook of the E.G.G. (Entire Game & Graphics) Lumberyard series, Professor Brian Burton & Brandon Burton show how to create a simple physics based game from design, to 3D modeling in Blender, to texturing with GIMP, and creating the game in Amazon Lumberyard, to publishing.
In this textbook you will learn how to make asteroids style game. Students will learn to design, model, texture, import, program, modify for mobile devices, and publish the game. Designed for those new to using 3D modeling, texturing, and game engines.
Approximated development time in a college course: 5 to 8 weeks
Availability: In Development (Early release – November 2016)
Price: $9.99 available as PDF, ePub, or mobi format